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  2. Pattern Blocks - Wikipedia

    en.wikipedia.org/wiki/Pattern_blocks

    Pattern blocks were developed, along with a Teacher's Guide to their use, [1] at the Education Development Center in Newton, Massachusetts as part of the Elementary Science Study (ESS) project. [5] The first Trial Edition of the Teacher's Guide states: "Work on Pattern Blocks was begun by Edward Prenowitz in 1963.

  3. Patterns (video game) - Wikipedia

    en.wikipedia.org/wiki/Patterns_(video_game)

    Since its debut in 2012, Patterns has drawn comparisons to games with blocks among the media and industry observers, [3] [4] with GameSpy’s Mike Sharkey calling the game “Minecraft, but with triangles instead of blocks.” [5] As with most games that include blocks, creators are encouraged to explore and build in an expansive open-space ...

  4. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    Pattern blocks can also serve to provide students with an understanding of fractions; because pattern blocks are sized to fit to each other (for instance, six triangles make up a hexagon), they provide a concrete experiences with halves, thirds, and sixths. Adults tend to use pattern blocks to create geometric works of art such as mosaics.

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    www.aol.com/games/play/masque-publishing/blocked-10

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Skirrid (board game) - Wikipedia

    en.wikipedia.org/wiki/Skirrid_(board_game)

    The game ends when all 36 pieces have been placed on the board, and the highest score wins. A player may block their opponent by placing a shape upside down. For the next turn only, the other player may not play adjacent to this blocking piece (but is permitted to touch it diagonally).

  7. Jacob's ladder (toy) - Wikipedia

    en.wikipedia.org/wiki/Jacob's_ladder_(toy)

    In Fig. 2 are shown the three upper blocks of the series, 1, 2, and 3, and their connecting tapes, the blocks being represented as transparent and separated from each other a short distance to show the arrangement of the connections. Block 1 has attached to it three tapes, a, b, b.

  8. Patterns II - Wikipedia

    en.wikipedia.org/wiki/Patterns_II

    Patterns II is a pencil and paper game developed by Sid Sackson for 3 or more players. It emphasizes the use of inductive logic and scientific analysis to discover a hidden pattern of symbols within a matrix of grid spaces.

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