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Displacement is the shift in location when an object in motion changes from one position to another. [2] For motion over a given interval of time, the displacement divided by the length of the time interval defines the average velocity (a vector), whose magnitude is the average speed (a scalar quantity).
A free vector is a vector quantity having an undefined support or region of application; it can be freely translated with no consequences; a displacement vector is a prototypical example of free vector. Aside from the notion of units and support, physical vector quantities may also differ from Euclidean vectors in terms of metric.
Displacement (geometry), is the difference between the final and initial position of a point trajectory (for instance, the center of mass of a moving object). The actual path covered to reach the final position is irrelevant.
The problem of compatibility in continuum mechanics involves the determination of allowable single-valued continuous fields on simply connected bodies. More precisely, the problem may be stated in the following manner. [5] Figure 1. Motion of a continuum body. Consider the deformation of a body shown in Figure 1.
A displacement field is a vector field of all displacement vectors for all particles in the body, which relates the deformed configuration with the undeformed configuration. The distance between any two particles changes if and only if deformation has occurred. If displacement occurs without deformation, then it is a rigid-body displacement.
Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.
In geometry, a motion is an isometry of a metric space. For instance, a plane equipped with the Euclidean distance metric is a metric space in which a mapping associating congruent figures is a motion. [1] More generally, the term motion is a synonym for surjective isometry in metric geometry, [2] including elliptic geometry and hyperbolic ...
An example is the linear map that takes any point with coordinates (,) to the point (+,). In this case, the displacement is horizontal by a factor of 2 where the fixed line is the x-axis, and the signed distance is the y-coordinate. Note that points on opposite sides of the reference line are displaced in opposite directions.
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