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  2. Piston motion equations - Wikipedia

    en.wikipedia.org/wiki/Piston_motion_equations

    Note in the graphs that L is rod length and R is half stroke.. The vertical axis units are inches for position, [inches/rad] for velocity, [inches/rad²] for acceleration. The horizontal axis units are crank angle degrees.

  3. Euler's equations (rigid body dynamics) - Wikipedia

    en.wikipedia.org/wiki/Euler's_equations_(rigid...

    In an inertial frame of reference (subscripted "in"), Euler's second law states that the time derivative of the angular momentum L equals the applied torque: = For point particles such that the internal forces are central forces, this may be derived using Newton's second law.

  4. Torque - Wikipedia

    en.wikipedia.org/wiki/Torque

    That is: linear distance = radius × angular distance. And by definition, linear distance = linear speed × time = radius × angular speed × time. By the definition of torque: torque = radius × force. We can rearrange this to determine force = torque ÷ radius. These two values can be substituted into the definition of power:

  5. Hooke's law - Wikipedia

    en.wikipedia.org/wiki/Hooke's_law

    In physics, Hooke's law is an empirical law which states that the force (F) needed to extend or compress a spring by some distance (x) scales linearly with respect to that distance—that is, F s = kx, where k is a constant factor characteristic of the spring (i.e., its stiffness), and x is small compared to the total possible deformation of the spring.

  6. Euler's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Euler's_laws_of_motion

    Euler's second axiom or law (law of balance of angular momentum or balance of torques) states that in an inertial frame the time rate of change of angular momentum L of an arbitrary portion of a continuous body is equal to the total applied torque M acting on that portion, and it is expressed as

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  8. Motor constants - Wikipedia

    en.wikipedia.org/wiki/Motor_constants

    is the torque produced divided by armature current. [10] It can be calculated from the motor velocity constant . = = = where is the armature current of the machine (SI unit: ampere).

  9. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)