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Either game had both a Blue and a Red Team. The Blue Team in either game represented the United States, although a pair of its players were designated as the Government of Vietnam (GVN). Either Red Team played as the North Vietnamese communists in their respective games; they also each had a two-man detachment appointed as the South Vietnamese ...
The war game director noted, "it appears that Red wanted to win without a war while Blue wanted not to lose, also without a war." The conclusion drawn from Sigma I-62 was that American intervention would be unsuccessful. [4] [5] This was the first of the Sigma war games. [6]
Millennium Challenge 2002 (MC02) was a major war game exercise conducted by the United States Armed Forces under JFCOM in mid-2002, running from 24 July to 15 August. The exercise involved both live exercises and computer simulations, costing US$250 million (equivalent to about $423M in 2023), the most expensive war game in US military history. [1]
An official explained: "No president should ever disclose his hand, not even in a war game". [26] Political-military simulations remain in widespread use today: modern simulations are concerned not with a potential war between superpowers, but more with international cooperation, the rise of global terrorism and smaller brushfire conflicts such ...
Vietnam: 1965–1975 is a complex military and political board wargame that simulates the last decade of the Vietnam War.Published by Victory Games in 1984 less than a decade after the end of the war, the game faced criticism from some American observers for capitalizing on a topic that was still painful to many Americans.
The opposing Blue and Red Teams customary in war games were designated the friendly and enemy forces as was usual; however, several smaller teams were sometimes subsumed under Red and Blue Teams. Over the course of Sigma I-62, the Red Team at times contained the Yellow Team for China, the Brown Team for the Democratic Republic of Vietnam , the ...
Sigma II-64 was staged in the Pentagon in Room BC942A, a highly secure venue, by the Joint War Games Agency. As the war game was staged between 8 and 17 September 1964, it was held in the wake of the Tonkin Gulf Incident that officially began the Vietnam War. [1] Rather unusually, the Red and Blue Teams were now split to reflect both decisions ...
The Strand War Game: The Strand Magazine: 1915: They Shall Not Pass: The Battle of Verdun, 1916: Avalanche Press: 2006: To the Green Fields Beyond: Simulations Publications, Inc. 1978: Trenchfoot: Bullets & Bayonets in the Great War: Game Designers' Workshop: 1981: Verdun: Conflict Games: 1972: Re-released by Game Designers' Workshop in 1978 ...
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