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The Open Location Code (OLC) is a geocode based on a system of regular grids for identifying an area anywhere on the Earth. [1] It was developed at Google's Zürich engineering office, [2] and released late October 2014. [3] Location codes created by the OLC system are referred to as "plus codes".
.map files are used on the site Azgaar's Fantasy Map Generator..map files are also used by the MapInfo Professional geographic information system..map files are utilised by the software package Radiant, a game mapping Software package. This software is used as part of the mod tools for multiple Call of Duty titles..MAPs are also identified as ...
Shorter codes are reserved for densely populated areas. The last idea, especially, yields very good results. For example, although every location within the Netherlands can be identified by a 6-letter mapcode, half of the Dutch population can be found in about 40 cities and densely populated areas that together comprise less than 6,000 square ...
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Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications C / C++ code that can be used to communicate with WebServices. XML with the definitions obtained. Microsoft Visual Studio LightSwitch: C# / VB.NET Active Tier Database schema
The aim of WikiProject Maps is to improve the quality of maps across the Wikimedia Foundation. The Maps for Wikipedia page is an overview of different formats and tools for maps available on Wikipedia. The Map conventions page provides advice for creating and improving maps. The Map workshop page can be used to add your map requests and your ...
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
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