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SceneKit, sometimes rendered Scene Kit, is a 3D graphics application programming interface (API) for Apple Inc. platforms written in Objective-C.It is a high-level framework designed to provide an easy-to-use layer over the lower level APIs like OpenGL and Metal. [1]
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Direct download link (DDL), or simply direct download, is a term used within the Internet-based file sharing community. It is used to describe a hyperlink that points to a location within the Internet where the user can download a file.
In 2018, Apple added group video and audio support to FaceTime which can support up to 32 people alongside the release of iOS 12. [18] With iOS 15, users are able to share and watch music and video content together over FaceTime with SharePlay. [19] With iOS 17, users can leave a video message if someones does not pick up a FaceTime call. [20]
Links to online videos should indicate that they are videos. The file size associated with links may also be useful. Although it is not common, it has been recommended that links also indicate any specific software (e.g. in the past, Flash video or another proprietary player such as RealPlayer) or web browser required to view the content.
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 February 2025. Mobile app distribution platform by Apple For the macOS version of the App Store, see Mac App Store. App Store Screenshot of the App Store on iOS Developer(s) Apple Initial release July 10, 2008 ; 16 years ago (July 10, 2008) Operating system iOS, iPadOS, watchOS, tvOS, and VisionOS ...
Video Professor, Inc. was an American company that developed and marketed tutorials for a variety of computer-related subjects, such as learning to use Microsoft Word, Microsoft Windows, and eBay. Video Professor was founded in 1987 by John W. Scherer and was located in Lakewood , Colorado .
Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.