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Davilex Games was formed in 1986. The company initially released PC software including accounting and edutainment programs [1] before expanding to the video game market. . Their Racer series of racing games were sold as budget titles and were top-sellers in the countries where they were
Geoff Crammond is a computer game designer and programmer who specialises in motor racing games.A former defence industry systems engineer, [1] he claims to have had little interest in motor racing before programming his first racing game (Revs) back in 1984, but he holds a physics degree, which may explain the realism of some of his programming.
2 Fast 2 Furious [1] Digital Bridges dbi Games Java 2004 2 Fast 4 You Digital Dimensions Bi-Fi Roll DOS 1995 2XL ATV Offroad: 2XL Games: iOS: 2009-10-08 2XL MX Offroad: 2012-01-22 2XL Racing: 2014-10-15 2XL Supercross: 2009-04-01 2XL TrophyLite Rally: 2010-06-10 2Xtreme: 989 Studios: Sony Computer Entertainment: PS1 1996-11-06 3D Deathchase ...
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft.It is the 8th major game of the Asphalt series.It was released on August 22, 2013, for iOS and Android, [1] November 13 for Windows 8 [2] and Windows Phone 8, [3] January 15, 2014 for BlackBerry 10, [4] and April 5, 2015 for Tizen.
Stunt GP is a radio-controlled car racing video game developed by the UK-based studio Team17, released in 2001. It was published by Eon Digital Entertainment for Windows and Dreamcast , and by Titus Software for PlayStation 2 .
Stunts was released in 1990 for PCs and was published in the United States by Broderbund. [1] It was Distinctive Software's first game to be published by the company. [7] When looking for distributors in other territories, the game had to be renamed as Broderbund had the rights to the name Stunts. [1]
The original arcade version was followed by the home version for the Nintendo 64 in 1997. This included 3 additional cars (bringing the total to 11) and four additional tracks (bringing the total to 7; 1 of these tracks was hidden). The game also included new shortcuts that were not in the arcade's original three tracks.
[1] The player starts by riding away from the jump to get a big enough run up. They then must set the correct speed, correctly selecting gears, to hit the ramp with enough speed to clear the obstacles but not too much to miss the landing ramp. While in the air, the player can lean forward or back to land correctly.