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Warhammer 40,000: Dawn of War II is a real-time strategy-tactical role-playing video game developed by Relic Entertainment and published by THQ for Microsoft Windows based on the fictional Warhammer 40,000 universe. It is the sequel to the Warhammer 40,000: Dawn of War video game series.
The game is set in the Warhammer 40,000 universe: a dystopian vision of the far future in which humanity has forged a galaxy-spanning empire, The Imperium of Man.The Imperium, desperately fighting to preserve the human race from extinction, is in a state of constant war with alien species like the Orks or Eldar, as well as insurrections from renegade worlds or the human servants of Chaos, who ...
Chaos Rising is set one year after the events of Dawn of War II and the defeat of the Tyranid invasion (as well as the Eldar and Ork forces) of sub-sector Aurelia. The campaign marks the return of the Blood Raven heroes from the previous game, the Chaos Lord Eliphas from Dark Crusade, Derosa as the new governor of Meridian, and the heretical Vandis.
Warhammer 40,000: Dawn of War II – Retribution is the stand-alone second expansion to Warhammer 40,000: Dawn of War II, part of the Warhammer 40,000: Dawn of War series of real-time strategy video games. Set in Games Workshop's Warhammer 40,000 fictional universe, the single player campaign is playable with multiple races.
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A few months after being purchased, Relic released its first licensed title, Warhammer 40,000: Dawn of War (2004). It released two more original titles in 2006, The Outfit and Company of Heroes, before transitioning to focus on further titles and expansion packs in the Warhammer 40,000 and Company of Heroes franchises.
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Based on Games Workshop's tabletop wargame, Warhammer 40,000, Dark Crusade was released on October 9, 2006. [1] The expansion features two new races, the Tau Empire and the Necrons. Including the Imperial Guard from Dawn of War ' s first expansion pack Winter Assault, a total of seven playable races in this expansion. [2]