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Donkey Kong Country [b] is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings.
The console's top five is rounded out by Rare's Donkey Kong Country in third, with sales of 9.3 million units, while its two follow-ups are also in the top ten, [2] Super Mario Kart in fourth, selling over 8.7 million units, and Street Fighter II: The World Warrior in fifth, with 6.3 million units sold.
Donkey Kong Racing was developed by Rare as a console sequel to Diddy Kong Racing. [103] It was a racing game in which players rode on animals rather than vehicles. [104] Following the Microsoft acquisition, Rare attempted to rework Donkey Kong Racing as a Sabreman game for the Xbox and Xbox 360 before canceling it entirely. [104] [105]
Donkey Kong Country 3: Dixie Kong's Double Trouble! [a] is a 1996 platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in November 1996 in North America and Japan, and on 13 December in Europe and Australia.
Donkey Kong Country: SNES: Rare/Nintendo: The first in the Donkey Kong Country series. Features 3D pre-rendered graphics. Also introduces Diddy Kong and King K. Rool. November 23: King's Quest VII: The Princeless Bride: DOS: Sierra On-Line: First in the series to use SVGA graphics. December: Wing Commander III: Heart of the Tiger: DOS: Origin
That said, Donkey Kong Country Returns 3D is essentially the Wii version, but with a handful of tweaks, most notably eight additional stages to master, along with a New Mode that allows players to ...
Donkey Kong Country 2: Diddy's Kong Quest [b] is a 1995 platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on 21 November 1995 in Japan, 4 December in North America, and 14 December in Europe.
Donkey Kong Country Returns producer Kensuke Tanabe in 2013. Returns was designed for Donkey Kong Country fans, [15] and the team spent the first week of development playing the SNES games to gather inspiration. [9]
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