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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play. Technical and social skills are needed to create a mod. [3] A group of mod developers may join to form a "mod ...

  3. Mod (subculture) - Wikipedia

    en.wikipedia.org/wiki/Mod_(subculture)

    Two mid-1960s mods on a customised Lambretta scooter. Mod, from the word modernist, is a subculture that began in late 1950s London and spread throughout Great Britain, eventually influencing fashions and trends in other countries. [1] It continues today on a smaller scale. Focused on music and fashion, the subculture has its roots in a small ...

  4. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The game is a remake of Valve 's game Half-Life. Chex Quest. Doom. 1996. A total conversion of The Ultimate Doom, Chex Quest was a Chex cereal promotion aimed at children aged 6–9 and up. [10][11] It was the first video game ever to be included in cereal boxes as a prize. [12] Chivalry: Medieval Warfare. Half-Life 2.

  5. Skyrim modding - Wikipedia

    en.wikipedia.org/wiki/Skyrim_modding

    Skyrim modding refers to the community-made modifications for the 2011 fantasy role-playing video game The Elder Scrolls V: Skyrim. One of the most modded video games of all time, it has nearly 70,000 mod submissions on Nexus Mods and 28,000 in the Steam Workshop. Many of these mods were created for utility reasons, patching numerous bugs left ...

  6. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Based on id Software's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake, including the QuakeC programming language and a level editor.

  7. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010. The only mods that were released during Minecraft 's Indev and Infdev development stages were a few client-side mods that had minor changes to the game.

  8. DayZ (mod) - Wikipedia

    en.wikipedia.org/wiki/DayZ_(mod)

    DayZ (mod) DayZ. (mod) DayZ is a multiplayer open world survival third-person shooter modification designed by Dean Hall for the 2009 tactical shooter video game Arma 2 and its 2010 expansion pack, Arma 2: Operation Arrowhead. The mod places the player in the fictional post-Soviet state of Chernarus, where a mysterious plague has infected most ...

  9. History of modern Western subcultures - Wikipedia

    en.wikipedia.org/wiki/History_of_modern_Western...

    The mod subculture began with a few cliques of trendy teenage boys in London, England in the late 1950s, but was at its most popular during the early 1960s. Mods were obsessed with new fashions such as slim-cut suits; and music styles such as modern jazz, rhythm and blues, soul, ska, and some beat music.