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In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
The objects that are related via the association are considered to act in a role with respect to the association, if object's current state in the active situation allows the other associated objects to use the object in the manner specified by the role. A role can be used to distinguish two objects of the same class when describing its use in ...
UML class diagram of a Graph (abstract data type) The basic operations provided by a graph data structure G usually include: [1] adjacent(G, x, y): tests whether there is an edge from the vertex x to the vertex y; neighbors(G, x): lists all vertices y such that there is an edge from the vertex x to the vertex y;
A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...
Static modeling - use of class diagrams to describe structure; Static operation - an operation that does not relate to a specific object but is at class level; Stereotype - a notation allowing the extension of UML symbols. Some are defined within Profiles. Examples of predefined UML stereotypes are Actor, Exception, Powertype and Utility ...
Diagrams and functor categories are often visualized by commutative diagrams, particularly if the index category is a finite poset category with few elements: one draws a commutative diagram with a node for every object in the index category, and an arrow for a generating set of morphisms, omitting identity maps and morphisms that can be ...
"An object diagram is a graph of instances, including objects and data values. A static object diagram is an instance of a class diagram; it shows a snapshot of the detailed state of a system at a point in time. The use of object diagrams is fairly limited, namely to show examples of data structure."
In the object-oriented application programming paradigm, which is related to database structure design, UML class diagrams may be used for object modeling. In that case, object relationships are modeled using UML associations, and multiplicity is used on those associations to denote cardinality. Here are some examples: [5]