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  2. MuZero - Wikipedia

    en.wikipedia.org/wiki/MuZero

    MuZero (MZ) is a combination of the high-performance planning of the AlphaZero (AZ) algorithm with approaches to model-free reinforcement learning. The combination allows for more efficient training in classical planning regimes, such as Go, while also handling domains with much more complex inputs at each stage, such as visual video games.

  3. The Master Algorithm - Wikipedia

    en.wikipedia.org/wiki/The_Master_Algorithm

    Throughout the book, it is suggested that each different tribe has the potential to contribute to a unifying "master algorithm". Towards the end of the book the author pictures a "master algorithm " in the near future, where machine learning algorithms asymptotically grow to a perfect understanding of how the world and people in it work. [ 1 ]

  4. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  5. Timeline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_machine_learning

    Pioneering machine learning research is conducted using simple algorithms. 1960s: Bayesian methods are introduced for probabilistic inference in machine learning. [1] 1970s 'AI winter' caused by pessimism about machine learning effectiveness. 1980s: Rediscovery of backpropagation causes a resurgence in machine learning research. 1990s

  6. Category:Machine learning algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Machine_learning...

    Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; ... Pages in category "Machine learning algorithms"

  7. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    The decision tree is the simplest and most widely used symbolic machine learning algorithm. [100] K-nearest neighbor algorithm was the most widely used analogical AI until the mid-1990s, and Kernel methods such as the support vector machine (SVM) displaced k-nearest neighbor in the 1990s. [ 101 ]

  8. Multiplicative weight update method - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_Weight...

    In this case, player allocates higher weight to the actions that had a better outcome and choose his strategy relying on these weights. In machine learning, Littlestone applied the earliest form of the multiplicative weights update rule in his famous winnow algorithm, which is similar to Minsky and Papert's earlier perceptron learning algorithm ...

  9. Algorithmic learning theory - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_learning_theory

    Algorithmic learning theory is different from statistical learning theory in that it does not make use of statistical assumptions and analysis. Both algorithmic and statistical learning theory are concerned with machine learning and can thus be viewed as branches of computational learning theory [citation needed].