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  3. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    DXF – ASCII Drawing Interchange file Format, used in AutoCAD and other CAD-programs; E2D – 2-dimensional vector graphics used by the editor which is included in JFire; EGT – EGT Universal Document, EGT Vector Draw images are used to draw vector to a website; EPS – Encapsulated Postscript; FS – FlexiPro file.x; GBR – Gerber file

  5. DEC Special Graphics - Wikipedia

    en.wikipedia.org/wiki/DEC_Special_Graphics

    DEC Special Graphics [1] is a 7-bit character set developed by Digital Equipment Corporation.This was used very often to draw boxes on the VT100 video terminal and the many emulators, and used by bulletin board software.

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics , interactive 3D applications, and virtual reality .

  7. STL (file format) - Wikipedia

    en.wikipedia.org/wiki/STL_(file_format)

    STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.

  8. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    As described in an instructional article by Josh Petty: [3] Rigging is making our characters able to move. The process of rigging is we take that digital sculpture, and we start building the skeleton, the muscles, and we attach the skin to the character, and we also create a set of animation controls, which our animators use to push and pull the body around.

  9. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    Character Studio was a plugin which since version 4 of Max is now integrated in 3ds Max; it helps users to animate virtual characters. The system works using a character rig or "Biped" skeleton which has stock settings that can be modified and customized to fit the character meshes and animation needs.