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  2. Timsort - Wikipedia

    en.wikipedia.org/wiki/Timsort

    Timsort is a hybrid, stable sorting algorithm, derived from merge sort and insertion sort, designed to perform well on many kinds of real-world data. It was implemented by Tim Peters in 2002 for use in the Python programming language. The algorithm finds subsequences of the data that are already ordered (runs) and uses them to sort the ...

  3. Data structure - Wikipedia

    en.wikipedia.org/wiki/Data_structure

    A data structure known as a hash table.. In computer science, a data structure is a data organization and storage format that is usually chosen for efficient access to data. [1] [2] [3] More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, [4] i.e., it is an algebraic structure about data.

  4. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    Trie data structures are commonly used in predictive text or autocomplete dictionaries, and approximate matching algorithms. [11] Tries enable faster searches, occupy less space, especially when the set contains large number of short strings, thus used in spell checking, hyphenation applications and longest prefix match algorithms.

  5. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.

  6. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Animated example of a breadth-first search. Black: explored, grey: queued to be explored later on BFS on Maze-solving algorithm Top part of Tic-tac-toe game tree. Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property.

  7. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    As mentioned earlier, using such a data structure can lead to faster computing times than using a basic queue. Notably, Fibonacci heap [19] or Brodal queue offer optimal implementations for those 3 operations. As the algorithm is slightly different in appearance, it is mentioned here, in pseudocode as well:

  8. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    For a graph with E edges and V vertices, Kruskal's algorithm can be shown to run in time O(E log E) time, with simple data structures. This time bound is often written instead as O ( E log V ) , which is equivalent for graphs with no isolated vertices, because for these graphs V /2 ≤ E < V 2 and the logarithms of V and E are again within a ...

  9. Skip list - Wikipedia

    en.wikipedia.org/wiki/Skip_list

    A schematic picture of the skip list data structure. Each box with an arrow represents a pointer and a row is a linked list giving a sparse subsequence; the numbered boxes (in yellow) at the bottom represent the ordered data sequence. Searching proceeds downwards from the sparsest subsequence at the top until consecutive elements bracketing the ...