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BattleTech: Map Set 1 is a pack of four maps on cardstock which contained maps identified as: ... It details the Periphery worlds at the end of the Inner Sphere, with ...
The Succession Wars, a board game released in 1987, is one of only two purely strategic titles of the series (the other being "The Inner Sphere in Flames" from the Combat Operations book). The Succession Wars is played on a political star map , with players trying to capture regions of space.
The set includes a "quick-start" rulebook as well as a standard rulebook, plastic miniatures and record sheets of many common BattleMechs, two heavy cardboard game boards with reversible maps, and Inner Sphere at a Glance, a book detailing the game's universe. Total Warfare, the primary rulebook for BattleTech. It also includes the rules for ...
Inner sphere complex, a type of ion-surface binding Inner sphere electron transfer , a chemical reaction involving closely associated atoms Inner Sphere (BattleTech) , the primary setting of the BattleTech universe
BattleTech shares a setting with the original board game, now called Classic BattleTech.The game takes place during the 3025 Succession Wars Era, in which powerful noble houses employ an ever-shrinking number of giant fighting vehicles called battlemechs ('mechs for short), piloted by individuals called MechWarriors, to fight for control of the Inner Sphere.
Nik's Cavaliers hand over the data to Spears, who promises that Interstellar Expeditions would use it for the betterment of the Inner Sphere. Having avenged his father's death and solved the mystery of the coordinates at last, Mason is finally at peace. Ryana and Fahad speculate that Nikolai's people will one day arrive in the Inner Sphere.
The Inner Sphere mechwarriors fight for honor, for hope, and for their lives, and in the end emerge victorious. But Clan Wolf Khan Vlad Ward lets off a parting shot as the coalition forces leave his homeworld: the Inner Sphere may not be as stable as when they left. Falcon Rising: Robert Thurston: c.3061
Alex Bund reviewed Technical Readout: 3058 for Arcane magazine, rating it a 7 out of 10 overall. [1] Bund comments that "Like previous Technical Readouts, the 3058 edition is an essential sourcebook for both players and referees of Battle Tech or Mechwarrior."