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  2. L2TPv3 - Wikipedia

    en.wikipedia.org/wiki/L2TPv3

    Layer 2 Tunneling Protocol version 3 is an IETF standard related to L2TP that can be used as an alternative protocol to Multiprotocol Label Switching (MPLS) for encapsulation of multiprotocol Layer 2 communications traffic over IP networks. [1] Like L2TP, L2TPv3 provides a pseudo-wire service, but scaled to fit carrier requirements.

  3. List of IP protocol numbers - Wikipedia

    en.wikipedia.org/wiki/List_of_IP_protocol_numbers

    This is a list of the IP protocol numbers found in the field Protocol of the IPv4 header and the Next Header field of the IPv6 header.It is an identifier for the encapsulated protocol and determines the layout of the data that immediately follows the header.

  4. List of TCP and UDP port numbers - Wikipedia

    en.wikipedia.org/wiki/List_of_TCP_and_UDP_port...

    This is a list of TCP and UDP port numbers used by protocols for operation of network applications. The Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP) only need one port for bidirectional traffic. TCP usually uses port numbers that match the services of the corresponding UDP implementations, if they exist, and vice versa.

  5. Layer 2 Tunneling Protocol - Wikipedia

    en.wikipedia.org/wiki/Layer_2_Tunneling_Protocol

    This is carried out over UDP port 500, and commonly uses either a shared password (so-called "pre-shared keys"), public keys, or X.509 certificates on both ends, although other keying methods exist. Establishment of Encapsulating Security Payload (ESP) communication in transport mode. The IP protocol number for ESP is 50 (compare TCP's 6 and ...

  6. Tunneling protocol - Wikipedia

    en.wikipedia.org/wiki/Tunneling_protocol

    In computer networks, a tunneling protocol is a communication protocol which allows for the movement of data from one network to another. They can, for example, allow private network communications to be sent across a public network (such as the Internet), or for one network protocol to be carried over an incompatible network, through a process called encapsulation.

  7. Pseudowire - Wikipedia

    en.wikipedia.org/wiki/Pseudowire

    In computer networking and telecommunications, a pseudowire (or pseudo-wire) is an emulation of a point-to-point connection over a packet-switched network (PSN).. The pseudowire emulates the operation of a "transparent wire" carrying the service, but it is realized that this emulation will rarely be perfect.

  8. GPRS Tunnelling Protocol - Wikipedia

    en.wikipedia.org/wiki/GPRS_Tunnelling_Protocol

    Version 0 and version 1 differ considerably in structure. In version 0, the signalling protocol (the protocol which sets up the tunnels by activating the PDP context) is combined with the tunnelling protocol on one port. Versions 1 and 2 are each effectively two protocols, one for control (called GTP-C) and one for user data tunneling (called ...

  9. PWE3 - Wikipedia

    en.wikipedia.org/wiki/PWE3

    The native service may be ATM, Frame Relay, Ethernet, low-rate TDM, or SONET/SDH, while the PSN may be MPLS, IP (either IPv4 or IPv6), or L2TPv3. The working group chairs were originally Danny McPherson and Luca Martini, but following Martini's resignation Stewart Bryant became co-chair.