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  2. Simon Phipps (game designer) - Wikipedia

    en.wikipedia.org/wiki/Simon_Phipps_(game_designer)

    Phipps then worked on Acclaim Entertainment's hit Shadow Man, alongside game designer Guy Miller. [4] Phipps worked for Acclaim Teesside, but about 9 months into making the game ShadowMan: 2econd Coming , he left for Electronic Arts (EA) where he worked alongside Guy Miller on the Harry Potter games [ 3 ] for five years.

  3. Scribd - Wikipedia

    en.wikipedia.org/wiki/Scribd

    Scribd Inc. (pronounced / ˈ s k r ɪ b d /) operates three primary platforms: Scribd, Everand, and SlideShare. Scribd is a digital document library that hosts over 195 million documents. Everand is a digital content subscription service offering a wide selection of ebooks, audiobooks, magazines, podcasts, and sheet music.

  4. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  5. Scott Miller (entrepreneur) - Wikipedia

    en.wikipedia.org/wiki/Scott_Miller_(entrepreneur)

    Scott Miller (born 1961) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software (which later became 3D Realms) in 1987. . Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episode

  6. Technology roadmap - Wikipedia

    en.wikipedia.org/wiki/Technology_roadmap

    A technology roadmap is a flexible planning schedule to support strategic and long-range planning, by matching short-term and long-term goals with specific technology solutions.

  7. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    Game developers may produce the game design document in the pre-production stage of game development—prior to or after a pitch. [5] Before a pitch, the document may be conceptual and incomplete. Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team.

  8. Chris Crawford on Game Design - Wikipedia

    en.wikipedia.org/wiki/Chris_Crawford_on_Game_Design

    Chris Crawford on Game Design (ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although initially intended to be the second edition of The Art of Computer Game Design , the publisher decided, because it was a considerable expansion on the previous book, it should be considered a wholly new work. [ 1 ]

  9. Software map - Wikipedia

    en.wikipedia.org/wiki/Software_map

    Software maps are applied in the context of software engineering: Complex, long-term software development projects are commonly faced by manifold difficulties such as the friction between completing system features and, at the same time, obtaining a high degree of code quality and software quality to ensure software maintenance of the system in the future.