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  2. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2]

  3. Return statement - Wikipedia

    en.wikipedia.org/wiki/Return_statement

    In computer programming, a return statement causes execution to leave the current subroutine and resume at the point in the code immediately after the instruction which called the subroutine, known as its return address. The return address is saved by the calling routine, today usually on the process's call stack or in a register.

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    The terminology for subroutines varies; they may alternatively be known as routines, procedures, functions (especially if they return results) or methods (especially if they belong to classes or type classes). In the 1950s, computer memories were very small by current standards so subroutines were used mainly to reduce program size.

  5. PowerShell - Wikipedia

    en.wikipedia.org/wiki/PowerShell

    PowerShell is a task automation and configuration management program from Microsoft, consisting of a command-line shell and the associated scripting language.Initially a Windows component only, known as Windows PowerShell, it was made open-source and cross-platform on August 18, 2016, with the introduction of PowerShell Core. [9]

  6. Parameter (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Parameter_(computer...

    When discussing the code inside the subroutine definition, the variables in the subroutine's parameter list are the parameters, while the values of the parameters at runtime are the arguments. For example, in C, when dealing with threads it is common to pass in an argument of type void* and cast it to an expected type:

  7. Nested function - Wikipedia

    en.wikipedia.org/wiki/Nested_function

    In computer programming, a nested function (or nested procedure or subroutine) is a named function that is defined within another, enclosing, block and is lexically scoped within the enclosing block – meaning it is only callable by name within the body of the enclosing block and can use identifiers declared in outer blocks, including outer ...

  8. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program.This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack".

  9. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments just as in a normal function call.