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Pathfinder Chronicles: Classic Treasures Revisited: April 2010 64 978-1-60125-220-3: Paperback PZO9220 Amber Stewart, Michael Kortes, Jonathan H. Keith Pathfinder Chronicles: Faction Guide: May 2010 64 978-1-60125-221-0: Paperback PZO9221 Joshua J. Frost, Jason Nelson, Sean K Reynolds Pathfinder Chronicles: Heart of the Jungle: June 2010 64 978 ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.
While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings.
Enemies and Allies was published in October 2001, and was designed by Bruce R. Cordell, Jeff Grubb, David Noonan, and Skip Williams. Cover art is by Jeff Easley, with interior art by Dennis Cramer, Todd Lockwood, Wayne Reynolds, and Sam Wood.
The front cover of Dungeon Issue 139 (October 2006), illustrated by Dan Scott, wherein began the Savage Tide Adventure Path.. The Savage Tide Adventure Path (or simply Savage Tide) is the third Adventure Path for the Dungeons & Dragons role-playing game, published over twelve installments from October 2006 through September 2007 in Dungeon magazine.
From aboleths to zombies, the Monster Manual holds a diverse cast of enemies and allies essential for any Dungeons & Dragons campaign. 224: 0-7869-1552-8: Player's Handbook: Core Rulebook I v.3.5: Monte Cook, Jonathan Tweet, Skip Williams, Andy Collins: July 1, 2003: 2003 revision of the game updated the core book to this new version.
Starfinder 2e is set to be fully compatible with Pathfinder 2e, which will allow a GM to introduce fantasy elements into the Starfinder setting or vice versa. [4] The new rules also move Starfinder away from the controversial Open Game License used by Wizards of the Coast to a less restricted Open RPG Creative License developed by Paizo. [5]