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These errors are termed artifacts (or sound/sonic artifacts), and may be pleasing or displeasing. A sonic artifact is sometimes a type of digital artifact , and in some cases is the result of data compression (not to be confused with dynamic range compression , which also may create sonic artifacts).
Originally the terms were used interchangeably but nowadays most radio users use the term "jamming" to describe the deliberate use of radio noise or signals in an attempt to disrupt communications (or prevent listening to broadcasts) whereas the term "interference" is used to describe unintentional forms of disruption (which are far more common ...
Environmental noise can be any external noise that can potentially impact the effectiveness of communication. [2] These noises can be any type of sight (i.e., car accident, television show), sound (i.e., talking, music, ringtones), or stimuli (i.e., tapping on the shoulder) that can distract someone from receiving the message. [3]
A sonority hierarchy or sonority scale is a hierarchical ranking of speech sounds (or phones).Sonority is loosely defined as the loudness of speech sounds relative to other sounds of the same pitch, length and stress, [1] therefore sonority is often related to rankings for phones to their amplitude. [2]
Signal flow is the path an audio signal will take from source to the speaker or recording device. Signal flow may be short and simple as in a home audio system or long and convoluted in a recording studio and larger sound reinforcement system as the signal may pass through many sections of a large mixing console, external audio equipment, and even different rooms.
Handshaking can negotiate parameters that are acceptable to equipment and systems at both ends of the communication channel, including information transfer rate, coding alphabet, parity, interrupt procedure, and other protocol or hardware features. Handshaking is a technique of communication between two entities.
Impulse noise is a category of noise that includes unwanted, almost instantaneous (thus impulse-like) sharp sounds (like clicks and pops)—typically caused by electromagnetic interference, scratches on disks, gunfire, explosions, pickleball play, and synchronization issues in digital audio.
This is an alphabetical list of notable technology terms. It includes terms with notable applications in computing, networking, and other technological fields ...