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The Europa Universalis game (eventually named Europa Universalis: The Price of Power) was designed by Eivind Vetlesen of Aegir Games and has a solo mode by David Turczi. Jonathan Bolding of PC Gamer described a preview version as "something between a high player count Twilight Imperium and A Game of Thrones with a dash of Napoleon in Europe". [57]
Aqua (also known as Naval Warfare for the PC version) is a 2010 twin-stick shooter video game developed by Games Distillery and published by Microsoft Game Studios for the Xbox 360 via Xbox Live Arcade. The game is set in an alternate reality where most of the Earth is covered with water and factions war for the remaining pieces of land.
Naval warfare is combat in and on the sea, the ocean, or any other battlespace involving a major body of water such as a large lake or wide river.. The armed forces branch designated for naval warfare is a navy.
Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the United States and the Soviet Union.
In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz, the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.
Europa XV - The naval campaigns in the Mediterranean Sea and around the shores of Europe, 1939-1945. The Naval War; Europa XVI - Rules for integrating the individual games into a single game covering the entire war in the European theater, 1939-1945. Grand Europa; Europa XVII - Czechoslovakia fights rather than surrendering to appeasement in 1938.
Synfig Studio (also known as Synfig) is a free and open-source vector-based 2D animation software. [3] It is created by Robert Quattlebaum [4] with additional contributions by Adrian Bentley. Synfig began as the custom animation platform for Voria Studios (now defunct), [5] and in 2005 was released as free/open source software, under GNU GPL-2. ...
It was released on April 10, 2012. [2] Naval War: Arctic Circle was announced at the 2011 Paradox Interactive Convention held in New York. The game is supported by the Norwegian Film Institute , Innovation Norway and the Norwegian Research Council , and is developed in close consultation with the Royal Norwegian Navy .