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Genshin Impact [b] is a 2020 action role-playing game produced by MiHoYo/HoYoverse. [ c ] The game features an anime -style open world environment and an action-based battle system using elemental magic and character-switching.
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
Some of Genshin Impact's characters were first introduced in an official manga released prior to the game's launch. [3] Genshin Impact producer Cai Haoyu said that characters are one of the most important components of the game. The characters have unique gameplay based on different elements, which represent the cultural characteristics of the ...
Zachary Aguilar (born February 21, 1998) is an American voice actor who has appeared in various English dubbed versions of Japanese anime and video games. Aguilar's first major role was Genos in One Punch Man, and has since appeared as Tanjiro Kamado in Demon Slayer: Kimetsu no Yaiba, Koichi Hirose in JoJo's Bizarre Adventure: Diamond Is Unbreakable, Arthur Pendragon in The Seven Deadly Sins ...
when playing Genshin Impact, one of the members pointed out that Paimon shared the same name as a character from Hereditary, as well as being the name of one of the demons in The Lesser Key of Solomon. As a result, the staff jokingly stated that Paimon was actually evil, would be game's final boss, and would kill everyone. [5]
Raiden Shogun (Chinese: 雷电将军; pinyin: Léidiàn Jiāngjūn) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo.Added in a 2021 update for the game, she was initially a boss enemy for players to fight, and then later released as a playable character.
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Genius Invokation TCG was first announced in the announcement live stream for the Version 3.1 update of Genshin Impact on September 16, 2022, in which Michael, Genshin Impact's Head of Marketing for Mainland China at the time, stated that the mode was primarily designed to be a "light and casual" PvE experience, with no rewards for multiplayer ...