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A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...
In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.
A comment is associated with a programming symbol by immediately preceding it in the code. Markup in the comments allows for controlling inclusion and formatting of the resulting documentation. Doxygen supports output in many formats including: HTML, CHM, RTF, PDF, LaTeX, PostScript and man page.
Extend the generator classes through Perl programming. Only linking pdoc: overridable Jinja2 templates source code syntax highlighting, automatic cross-linking to symbol declarations Yes phpDocumentor: Smarty-based templates (1.x), Twig-based templates (2+) class inheritance diagrams
Once the program structure is finished, the programmer creates a list of the computational operations that the program must perform, and the program structure diagram is fleshed out by hanging those operations off of the appropriate structural components. read a byte; remember byte; set counter to zero; increment counter; output remembered byte
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
By way of illustration, the following code fragments demonstrate detection of patterns within event streams. The first is an example of processing a data stream using a continuous SQL query (a query that executes forever processing arriving data based on timestamps and window duration).
These may be generated manually in bare metal programming, or managed by low level rendering APIs, or handled internally by high level rendering APIs. Command list A group of rendering commands ready for submission to a graphics processing unit, see also Command buffer. Compute API An API for efficiently processing large amounts of data. [9 ...