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The operating systems the archivers can run on without emulation or compatibility layer. Ubuntu's own GUI Archive manager, for example, can open and create many archive formats (including Rar archives) even to the extent of splitting into parts and encryption and ability to be read by the native program.
7-Zip is a free and open-source file archiver, a utility used to place groups of files within compressed containers known as "archives".It is developed by Igor Pavlov and was first released in 1999.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
The .ZIP file format was designed by Phil Katz of PKWARE and Gary Conway of Infinity Design Concepts. The format was created after Systems Enhancement Associates (SEA) filed a lawsuit against PKWARE claiming that the latter's archiving products, named PKARC, were derivatives of SEA's ARC archiving system. [3]
gzip is a file format and a software application used for file compression and decompression.The program was created by Jean-loup Gailly and Mark Adler as a free software replacement for the compress program used in early Unix systems, and intended for use by GNU (from which the "g" of gzip is derived).
The Filesystem Hierarchy Standard (FHS) is a reference describing the conventions used for the layout of Unix-like systems. It has been made popular by its use in Linux distributions, but it is used by other Unix-like systems as well. [1]
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