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Lone Wolf, mostly written by Joe Dever (33 books planned, 31 published so far) Make Your Own Adventure With Doctor Who (6 books, Sixth Doctor) [1] Marvel Superheroes, written by various authors (8 books) Narnia Solo Games, written by various authors (7 books advertised, 5 published) Nintendo Adventure Books, written by various authors (12 books)
The mechanics of these books involved simple choices in the style of Choose Your Own Adventure books, rather than the game-like randomized elements of Fighting Fantasy gamebooks. However, the stories and characters in an Endless Quest book, while not necessarily more complex than in a Choose Your Own Adventure book, are often more fully ...
Gamebooks range widely in terms of the complexity of the game aspect. At one end are the branching-plot novels, which require the reader to make choices but are otherwise like regular novels (this style is exemplified by the originator of the gamebook format, Choose Your Own Adventure, and is sometimes referred to as "American style").
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Hive is a bug-themed tabletop abstract strategy game, designed by John Yianni [2] and published in 2001 by Gen42 Games. The object of Hive is to capture the opponent's queen bee by having it completely surrounded by other pieces (belonging to either player), while avoiding the capture of one's own queen. [3]
Nick Cutter writes some of the scariest, goriest horror novels around, yet the Canadian author is very mild-mannered. While firing up our Zoom conversation to discuss his new book, “The Queen ...
In 1960, this included the games Barbie's Keys to Fame and Barbie Queen of the Prom. [3] The latter game proved popular and it was published until the 1970s. The game was republished in 1991 as Barbie Queen of the Prom - 1990s Edition. In 1994, a replica of the original game was released to coincide with the game's 35th anniversary. [1]
Lost Worlds is a good game for lunchtime or to take down to the pub." [3] In the May 1984 edition of Dragon (Issue 85), Ken Rolston found the game entertaining and fast, but expensive and with limited replayability. "The Lost World game system is an entertaining, superbly produced minor diversion. It earns the highest marks in playability, time ...