Search results
Results from the WOW.Com Content Network
All the latest headlines for the VG Resource sites and community. This is all the important stuff that you can't bear to miss. 52. 809. DMCA / Takedown Requests. 10-15-2024, 08:44 PM. by Petie. Site Discussion. Discuss anything related to the VG Resource sites and community as a whole.
Submit your finalised models to The Models Resource and get them up on the site for the world to use! Please try and get your Model into the right category and in the right format. Only post FINISHED material. ONLY SUBMIT .OBJ AND .DAE FORMATS PLEASE! Sub Forums: Custom / Edited, Nintendo 64, PC / Computer, PlayStation / PlayStation 2, Wii ...
Nice dude, it's super awesome that you've figured out a way to get the models. Hopefully your script will be ready for the public soon, it would be super awesome to do a massive ripping project for all of the games models. Anyways, if i can request some models, i'd have to say Charizard, Mega Charizard X, and Mega Charizard Y.
Forums in 'The Models Resource'. Post here for anything regarding ripping. Maybe you need help, or you just want to read some discussion on different ripping techniques. This is the board for you! FEW:Three Hopes models/un... Planning to rip loads of content from something, and need somewhere to publicly post to organize the project? Maybe a ...
Now onto the tutorial: First, open Dolphin. You will see all the ISOs you have (as long as they're in the same folder as Dolphin, make sure they are). If for some reason the ISO you want isn't in the list, then go to "File > Browse for ISOs" and open the folder containing the game. It should appear then.
Joined: May 2008. #2. 04-12-2013, 05:00 AM. Model questions should be asked in the Model Discussion section, as they're more likely to be seen there by people who may be able to answer them. Some models on tMR have rigs, but most don't, simply because in most cases it's just not possible to get them with bones and everything.
BillyBnMOfficial. 02-21-2024, 05:05 AM. I've taken a new liking to the Cars franchise and have gotten into the games. I'm making a project for myself to rip from the games, mostly the Rainbow/Incinerator trilogy. I initially submitted character models from the GameCube and Wii games without rigging and using NinjaRipper rips and dumped textures ...
Does SV use custom model normals? I'm noticing hard polygons on the face, also is it possible to make the facebase on morphs have the same name as their respective part? for example m2 on the face base mesh model is under _face_ while it should be _eyelash_ I can do it manually of course but would be good to have the normals and morphs matching
Now just start your game and get to where the model you want to rip is. Spoiler. Now press * (This will allow you to only cycle through the textures currently on screen. very useful if there is a large amount of textures loaded.) and press + or - to cycle through the textures until you find the ones your model is using.
Hi Billy, i saw on your GC model resource of one of the Cars charecters you were able to rip Radiator springs but found all the models converged on 0x0x0, i am looking into the exact same thing however from what i can tell the world is of course in blocks, however the pieces of the world i find are rocks, some buildings such as Filmores and ...