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  2. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker is a variation of the Wideband delphi method. It is most commonly used in agile software development, in particular in Scrum and Extreme Programming. Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [1]

  3. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    Formal estimation model: The quantification step is based on mechanical processes, e.g., the use of a formula derived from historical data. Combination-based estimation: The quantification step is based on a judgmental and mechanical combination of estimates from different sources. Below are examples of estimation approaches within each category.

  4. Cost estimation in software engineering - Wikipedia

    en.wikipedia.org/wiki/Cost_estimation_in...

    The Use Case Points method (UCP) Weighted Micro Function Points (WMFP) Wideband Delphi; Most cost software development estimation techniques involve estimating or measuring software size first and then applying some knowledge of historical of cost per unit of size. Software size is typically sized in SLOC, Function Point or Agile story points.

  5. COCOMO - Wikipedia

    en.wikipedia.org/wiki/COCOMO

    COCOMO II is the successor of COCOMO 81 and is claimed to be better suited for estimating modern software development projects; providing support for more recent software development processes and was tuned using a larger database of 161 projects. The need for the new model came as software development technology moved from mainframe and ...

  6. Wideband delphi - Wikipedia

    en.wikipedia.org/wiki/Wideband_delphi

    The Wideband Delphi estimation method is a consensus-based technique for estimating effort. [1] It derives from the Delphi method which was developed in the 1950-1960s at the RAND Corporation as a forecasting tool. It has since been adapted across many industries to estimate many kinds of tasks, ranging from statistical data collection results ...

  7. Three-point estimation - Wikipedia

    en.wikipedia.org/wiki/Three-point_estimation

    These values are used to calculate an E value for the estimate and a standard deviation (SD) as L-estimators, where: E = (a + 4m + b) / 6 SD = (b − a) / 6. E is a weighted average which takes into account both the most optimistic and most pessimistic estimates provided. SD measures the variability or uncertainty in the estimate.

  8. Velocity (software development) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(software...

    The main idea behind velocity is to help teams estimate how much work they can complete in a given time period based on how quickly similar work was previously completed. [2] Velocity is relative measure. In other words, the raw numbers mean little; it is the trend that matters. [3]

  9. Agile management - Wikipedia

    en.wikipedia.org/wiki/Agile_management

    Agile management is a current leader in popular project and team management methods. However, new practices have emerged attuned to the complexities of advancing technologies and have evolved to cover specialized areas such as Platform engineering and Site reliability engineering. Agile management has been noted to bring about positive ...

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