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  2. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    The algorithm has O(1) amortized performance when appending a series of objects to the end of a hashed array tree. In a 1999 paper, [ 18 ] Brodnik et al. describe a tiered dynamic array data structure, which wastes only n 1/2 space for n elements at any point in time, and they prove a lower bound showing that any dynamic array must waste this ...

  3. Variadic function - Wikipedia

    en.wikipedia.org/wiki/Variadic_function

    va_end takes one argument, a va_list object. It serves to clean up. If one wanted to, for instance, scan the variable arguments more than once, the programmer would re-initialise your va_list object by invoking va_end and then va_start again on it. va_copy takes two arguments, both of them va_list objects. It clones the second (which must have ...

  4. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Some object-oriented languages such as C#, C++ (later versions), Delphi (later versions), Go, Java (later versions), Lua, Perl, Python, Ruby provide an intrinsic way of iterating through the elements of a collection without an explicit iterator. An iterator object may exist, but is not represented in the source code. [4] [6]

  5. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    [73]: 284 Code using the empty interface cannot simply call methods (or built-in operators) on the referred-to object, but it can store the interface {} value, try to convert it to a more useful type via a type assertion or type switch, or inspect it with Go's reflect package. [80]

  6. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    Foreach loops, called Fast enumeration, are supported starting in Objective-C 2.0. They can be used to iterate over any object that implements the NSFastEnumeration protocol, including NSArray, NSDictionary (iterates over keys), NSSet, etc.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    This is most commonly implemented in the underlying object model, like .Net or Cocoa, which includes standard functions that convert the internal data into text. The program can create a complete text representation of any group of objects by calling these methods, which are almost always already implemented in the base associative array class ...

  9. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    When data objects are stored in an array, individual objects are selected by an index that is usually a non-negative scalar integer. Indexes are also called subscripts. An index maps the array value to a stored object. There are three ways in which the elements of an array can be indexed: 0 (zero-based indexing)