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VBA-M is backwards compatible with Game Boy and Game Boy Color. [14] VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores. [15] as well as a modified version called VBA-Next. [16] VBA-GX is a port of VBA-M to Nintendo Wii. It enables motion controls for emulated Game Boy Advance games. [17]
Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical media). [ citation needed ] While emulation softwares themselves are legal as long as they don't infringe copyright protections on the console, [ 2 ] [ 3 ] emulating games is only so when ...
These are emulators for the Nintendo Game Boy and the Game Boy Color handheld game consoles. See also List of emulators . Pages in category "Game Boy emulators"
Snes9x is a Super Nintendo Entertainment System emulator software with official ports for MS-DOS, Linux, Microsoft Windows, AmigaOS 4, macOS, MorphOS, Xbox, PSP, PS3, GameCube, Wii, iOS, and Android. [4] Windows RT and Windows Phone 8 have an unofficial port named Snes8x.
Core Design Game Boy Color Tomb Raider: Chronicles: 17 November 2000: Core Design Dreamcast, Microsoft Windows, PlayStation Tomb Raider: Curse of the Sword: 1 July 2001: Core Design Game Boy Color Tomb Raider: The Prophecy: 12 November 2002: Core Design Game Boy Advance Tomb Raider: The Angel of Darkness: 20 June 2003: Core Design Microsoft ...