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The generation of a bicylinder Calculating the volume of a bicylinder. A bicylinder generated by two cylinders with radius r has the volume =, and the surface area [1] [6] =.. The upper half of a bicylinder is the square case of a domical vault, a dome-shaped solid based on any convex polygon whose cross-sections are similar copies of the polygon, and analogous formulas calculating the volume ...
A Steinmetz curve is the curve of intersection of two right circular cylinders of radii and , whose axes intersect perpendicularly. In case of a = b {\displaystyle a=b} the Steimetz curves are the edges of a Steinmetz solid .
The surface-to-surface intersection (SSI) problem is a basic workflow in computer-aided geometric design: Given two intersecting surfaces in R 3, compute all parts of the intersection curve. If two surfaces intersect, the result will be a set of isolated points, a set of curves, a set of overlapping surfaces, or any combination of these cases. [1]
One possibility to determine a polygon of points of the intersection curve of two surfaces is the marching method (see section References). It consists of two essential parts: The first part is the curve point algorithm, which determines to a starting point in the vicinity of the two surfaces a point on the intersection curve. The algorithm ...
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).
The term “cylinder” can refer to a three-dimensional solid or, as in this article, only the curved external surface of the solid. This is why a line piercing a cylinder's volume is considered to have two points of intersection: the surface point where it enters and the one where it leaves.
The Reuleaux tetrahedron is the intersection of four balls of radius s centered at the vertices of a regular tetrahedron with side length s. [1] The spherical surface of the ball centered on each vertex passes through the other three vertices, which also form vertices of the Reuleaux tetrahedron.
The line of intersection between two surfaces, including curved surfaces (say, for the most economical sizing of sections?) The true size of the angle between two planes A standard for presenting computer-modeling views analogous to orthographic, sequential projections has not yet been adopted.