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  2. List of model checking tools - Wikipedia

    en.wikipedia.org/wiki/List_of_model_checking_tools

    There exists a few papers that systematically compare various model checkers on a common case study. The comparison usually discusses the modelling tradeoffs faced when using the input languages of each model checker, as well as the comparison of performances of the tools when verifying correctness properties. One can mention:

  3. SPIN model checker - Wikipedia

    en.wikipedia.org/wiki/SPIN_model_checker

    SPIN is a general tool for verifying the correctness of concurrent software models in a rigorous and mostly automated fashion. It was written by Gerard J. Holzmann and others in the original Unix group of the Computing Sciences Research Center at Bell Labs, beginning in 1980.

  4. C Bounded Model Checker - Wikipedia

    en.wikipedia.org/wiki/C_Bounded_Model_Checker

    In the context of computer science, the C Bounded Model Checker (CBMC) is a bounded model checker for C programs. [1] It was the first such tool. [2] CBMC has participated in the Competition on Software Verification (SV-COMP) in the years 2014–2022. [3] It came in first in at least one category in 2014, 2015, and 2017.

  5. Noesis (software) - Wikipedia

    en.wikipedia.org/wiki/Noesis_(software)

    A full version history is maintained in the software's current documentation. [2] Articles have been written to elaborate upon the addition of notable features throughout development, including Python support, physically based rendering, and Autodesk FBX support.

  6. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  7. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.

  8. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  9. ICEM Surf - Wikipedia

    en.wikipedia.org/wiki/ICEM_Surf

    ICEM Surf is a computer-aided industrial design (a.k.a. CAID) software used for creating 3D digital surfaces for automotive design and industrial design. [1] This software is used to create class A surfaces using the Bézier surface modeling method.