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Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
The control system for Thunderhawk was fairly unusual for the platforms supporting a mouse. It used the mouse for basic control, plus some keyboard input for rarely used commands. Moving the mouse would tilt the helicopter in the specified direction, and make it start moving in that direction. Pressing the left mouse button fires weapons.
AH-64D Longbow is a realistic combat flight simulator of the AH-64D Apache Longbow attack helicopter. Released on June 3, 1996, for the PC, this simulation was developed at Origin Systems . AH-64D Longbow was the second simulator released under the Jane's Combat Simulators line from Electronic Arts .
[12] [7] A spinoff game called War Thunder Mobile (also known as War Thunder Edge [13]) was released in 2023 for Android and iOS. Developed as a " flying simulation game ", it was previously named War Thunder: World of Planes , [ 14 ] but due to its similarity with Wargaming 's World of Warplanes , it was changed to its present name in 2012.
A. A-Jax (video game) Action Force (video game) Air Assault Task Force; Air Cavalry; Air Conflicts: Vietnam; Air Duel; Air Inferno; Air Ranger: Rescue Helicopter
Computer Gaming World ' s reviewer—United States Army Aviation AH-64 pilot Bryan Walker—liked Comanche Maximum Overkill in 1993, calling it an "eye-popping glimpse into 21st-century helicopter warfare". He stated that it created a "more believable terrain model than the Army's Combat Mission Simulator" and was the first game to replicate ...
To increase or decrease overall lift requires that the controls alter the angle of attack for all blades collectively by equal amounts at the same time, resulting in ascent, descent, acceleration and deceleration. A typical helicopter has three flight control inputs: the cyclic stick, the collective lever, and the anti-torque pedals. [2]
When there is a need to better replicate the control forces or dynamic response, many simulators are equipped with actively driven force feedback systems. Vibration actuators may also be included, either due to helicopter simulation requirements, or for aircraft equipped with a stick shaker.