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Rereleased box cover of the computer game. The book was adapted into a computer game by Living Books in 1992. [3] It was later turned into a smartphone app in 2012. [4] It is the first of five Arthur books to be adapted into a computer game, and the second game released from the Living Books series.
A 2021 study found that children's books can influence the ways in which children interpret gender stereotypes. [13] A total of 247 books were read by adults and then given a rating on a scale of 5 in regards to its gender bias – Amelia Bedelia was found to be one of the books with the highest feminine-bias due to its portrayal of gender. [13]
Amelia Bedelia is the protagonist and title character of a series of American children's books that were written by Peggy Parish from 1963 until her death in 1988, and by her nephew, Herman, beginning in 1995 and ending in 2022.
The newest advance in interactive children's books reflects the recent popularity of Amazon's Kindle. There are now a plethora of e-book sites that place children's picture books, along with LeapFrog-like sound effects and word pronunciation, completely online-often for free. Some will actually read an entire story aloud.
Children's Tech Review featured an interview with Schlichting in their March/April 1999 issue entitled A Conversation with Mark Schlichting: The Guy Who Thought Up the Living Books; in it the newspaper opined, "if someone asked you to name the best children's software ever made, Living Books would surely make the list". [267]
I Want to Go Home! is a children's novel by Gordon Korman, first published in 1981. It was republished, as with most of Korman's older books, in 2004 with a new cover and updated text. It was republished, as with most of Korman's older books, in 2004 with a new cover and updated text.
The Berenstain Bears is a children's literature franchise created by Stan and Jan Berenstain and continued by their son, Mike Berenstain.The books feature a family of anthropomorphic grizzly bears who generally learn a moral or safety-related lesson in the course of each story.
Certain books in the series allow readers choice of whom to take the role, for example, in an adventure book, readers may be prompted to choose between a climber, a hiker, or a traveler. Stories are generally gender- and race-neutral, though in some cases, particularly in illustrations, there is the presumption of a male reader (the target ...