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  2. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    Given n cubes, with the faces of each cube coloured with one of n colours, determining if it is possible to stack the cubes so that each colour appears exactly once on each of the 4 sides of the stack is NP-complete. [8] [9] The cube stacking game is a two-player game version of this puzzle. Given an ordered list of cubes, the players take ...

  3. Metapuzzle - Wikipedia

    en.wikipedia.org/wiki/Metapuzzle

    An example Jumble-style word puzzle, where solving four anagrams allows the solver to then solve a fifth, using the circled letters of the previous answers Game designer Cliff Johnson defines a meta-puzzle as "a collection of puzzles that, when solved, each give a piece of a master puzzle."

  4. What's The Saying? cheats, tips and answers guide - AOL

    www.aol.com/news/2013-05-24-whats-the-saying...

    What's The Saying is a fun and challenging game that will put your brain to work. The object of the game is to match a common phrase with an accompanying coded image. These will test even the most ...

  5. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    The muddy children puzzle is the most frequently appearing induction puzzle in scientific literature on epistemic logic. [4] [5] [6] Muddy children puzzle is a variant of the well known wise men or cheating wives/husbands puzzles. [7] Hat puzzles are induction puzzle variations that date back to as early as 1961. [8]

  6. Puzzle hunt - Wikipedia

    en.wikipedia.org/wiki/Puzzle_hunt

    Groups of puzzles in a puzzle hunt are often connected by a metapuzzle, which is a puzzle based on combining or comparing the answers of other ("feeder") puzzles. For some metapuzzles (sometimes called "shell" metapuzzles), the answers to the feeder puzzles must be incorporated into a puzzle structure that is separately provided to solvers; for ...

  7. Edge-matching puzzle - Wikipedia

    en.wikipedia.org/wiki/Edge-matching_puzzle

    TetraVex is a computer game that presents the player with a square grid and a collection of tiles, by default nine square tiles for a 3×3 grid. Each tile has four single-digit numbers, one on each edge. The objective of the game is to place the tiles into the grid in the proper position, completing this puzzle as quickly as possible.

  8. Nurikabe (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Nurikabe_(puzzle)

    Solution to the previous puzzle. The binary determination puzzles LITS and Mochikoro, also published by Nikoli, are similar to Nurikabe and employ similar solution methods. The binary determination puzzle Atsumari is similar to Nurikabe but based upon a hexagonal tiling rather than a square tiling. Mochikoro is a variant of the Nurikabe puzzle:

  9. Fill-In (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Fill-In_(puzzle)

    The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...