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HDR10+, also known as HDR10 Plus, was announced on 20 April 2017, by Samsung and Amazon Video. HDR10+ updates HDR10 by adding dynamic metadata that can be used to more accurately adjust brightness levels up to the full range of PQ code values (10,000 nits maximum brightness) on a scene-by-scene or frame-by-frame basis.
The highlights—the brightest parts of an image—can be brighter, more colorful, and more detailed. [2] The larger capacity for brightness can be used to increase the brightness of small areas without increasing the overall image's brightness, resulting in, for example, bright reflections from shiny objects, bright stars in a dark night scene, and bright and colorful light-emissive objects ...
HDR10 is supported by a wide variety of companies, which include monitor and TV manufacturers such as Dell, LG, Samsung, Sharp, VU, Sony, and Vizio, [8] [9] as well as Sony Interactive Entertainment, Microsoft and Apple which support HDR10 on their PlayStation 4, Xbox One video game console and Apple TV platforms, respectively.
The candela per square metre is sometimes called the nit. Illuminance: E v: lux (= lumen per square metre) lx (= lm/m 2) L −2 ⋅J: Luminous flux incident on a surface Luminous exitance, luminous emittance M v: lumen per square metre lm/m 2: L −2 ⋅J: Luminous flux emitted from a surface Luminous exposure: H v: lux second: lx⋅s L −2 ...
The nit (symbol: nt) is a non-SI name also used for this unit (1 nt = 1 cd/m 2). [1] The term nit is believed to come from the Latin word nitēre, "to shine". [2] As a measure of light emitted per unit area, this unit is frequently used to specify the brightness of a display device. The sRGB spec for monitors targets 80 cd/m 2. [3]
"Between 0.0001 and 0.00001 nits" "Sony claims an OLED contrast range of 1,000,000:1." [1] Peak luminosity Dependent on the anode voltage and area of the scanning region [citation needed] 200– 4,000 cd/m 2 [2] [3] 50– 200 cd/m 2 [citation needed] 100– 1500 cd/m 2 [4] often significantly varying based on average picture level [5] Color ...
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.
The dynamic range that can be perceived by the human eye in a single image is around 14 stops. [10] SDR video with a conventional gamma curve and a bit depth of 8-bits per sample has a dynamic range of about 6 stops, assuming a luminance quantisation threshold of 5% is used. [10]