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  2. Running out the clock - Wikipedia

    en.wikipedia.org/wiki/Running_out_the_clock

    In sports strategy, running out the clock (also known as running down the clock, stonewalling, killing the clock, chewing the clock, stalling, time-wasting (or timewasting) or eating clock [1]) is the practice of a winning team allowing the clock to expire through a series of preselected plays, either to preserve a lead or hasten the end of a ...

  3. Fingers (game) - Wikipedia

    en.wikipedia.org/wiki/Fingers_(game)

    2-10 minutes Fingers or finger spoof is a drinking game where players guess the number of participating players who will keep their finger on a cup at the end of a countdown. A correct guess eliminates the player from the game and ensures they will not have to drink the cup.

  4. Saltine cracker challenge - Wikipedia

    en.wikipedia.org/wiki/Saltine_cracker_challenge

    The challenge is generally given as eating six saltines in a single minute, although the target is sometimes set at five or seven. [3] [4] Most people are able to eat at least two saltines without water, although patients affected by Sjögren's syndrome lack the saliva necessary for even this many. Doctors may use this test, the "cracker test ...

  5. 21 (drinking game) - Wikipedia

    en.wikipedia.org/wiki/21_(drinking_game)

    Instating an underlying set of rules (e.g. left hand drinking) Thumb master - the last player to place their thumb on the table following the thumb master must drink. Head master - as with thumb master, but replacing the thumb with the head; Pose master - the last player to strike a pose following the pose master must drink.

  6. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The three fingers on the left hand represent 10+10+10 = 30; the thumb and one finger on the right hand represent 5+1=6. Counting from 1 to 20 in Chisanbop. Each finger has a value of one, while the thumb has a value of five. Therefore each hand can represent the digits 0-9, rather than the usual 0-5.

  7. Finger-counting - Wikipedia

    en.wikipedia.org/wiki/Finger-counting

    In Japan, counting for oneself begins with the palm of one hand open. Like in East Slavic countries, the thumb represents number 1; the little finger is number 5. Digits are folded inwards while counting, starting with the thumb. [7] A closed palm indicates number 5. By reversing the action, number 6 is indicated by extending the little finger. [8]

  8. This is exactly what happens one hour after drinking a can of ...

    www.aol.com/lifestyle/2015-07-30-no-can-do...

    Here's what happens to your body every 10 minutes as you're consuming the 'good' ol' fizzy stuff: The key take away from this is that as you consume soda and it goes through your body, essential ...

  9. Test of everyday attention - Wikipedia

    en.wikipedia.org/wiki/Test_of_everyday_attention

    Elevator Counting: subjects listen to a series of tones, and must indicate a floor number; Visual Elevator: subjects must count up and down in response to a series of visually presented "floors" Telephone Search: subjects must identify symbols in a simulated telephone directory, in some versions counting audio tones at the same time