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  2. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    Generator (computer programming) For other uses, see Generator (disambiguation) § Computing. In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. [ 1 ] A generator is very similar to a function that returns an array, in that a generator has parameters ...

  3. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    An iterator allows a consumer to process each element of a collection while isolating the consumer from the internal structure of the collection. [ 2 ] The collection can store elements in any manner while the consumer can access them as a sequence. In object-oriented programming, an iterator class is usually designed in tight coordination with ...

  4. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    t. e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed ...

  5. Ternary conditional operator - Wikipedia

    en.wikipedia.org/wiki/Ternary_conditional_operator

    The detailed semantics of "the" ternary operator as well as its syntax differs significantly from language to language. A top level distinction from one language to another is whether the expressions permit side effects (as in most procedural languages) and whether the language provides short-circuit evaluation semantics, whereby only the selected expression is evaluated (most standard ...

  6. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    C++ Standard Library. The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms, containers, functions, and iterators. [1]

  7. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    foreach loops are almost always used to iterate over items in a sequence of elements. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.

  8. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    Iterator pattern. In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  9. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    Iteration. Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of ...