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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    A guidebook with dossiers on the known great dragons as well as new rules for dragons and PC drakes first introduced in Threats 2. 10667: 1-932564-00-4: 3rd: 2004-02-01: 2063: Sprawl Survival Guide: A guidebook details on everyday life in 2063 with expanded lifestyle rules. 10673: 1-932564-01-2: 3rd: 2003: 2064: Shadowrun Character Dossier: 16 ...

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Title Author Date Subject Pages Series # Levels ISBN; FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.: Halls of the High King: Ed Greenwood

  4. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun Anarchy was released in October 2016 [4] This edition is a simplified version of the ruleset, allowing to focus more on the narration than on the rules. A Sixth Edition, titled as Shadowrun, Sixth World, was announced on 1 May 2019 [5] to coincide

  5. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.

  6. Bug City - Wikipedia

    en.wikipedia.org/wiki/Bug_City

    Bug City is a 160-page softcover book that was designed by Robert Cruz, Tom Dowd, Mike Nystul, Diane Piron-Gelman, and Christopher Kubasik, with interior art by Jim Nelson, Tom Baxa, Peter Bergting, Joel Biske, Earl Geier, Jeff Laubenstein, Larry MacDougall, and Jeff Miracola, and cover art by Rick Berry and Mike Nielsen.

  7. Street Samurai Catalog - Wikipedia

    en.wikipedia.org/wiki/Street_Samurai_Catalog

    In 1996, this book was updated to the rules for the second edition of Shadowrun, resulting in a slightly smaller page count of 109 pages. In 1999, material was taken from this book, updated to the new rules for Shadowrun 3 , and then divided between Man & Machine (1999), and Cannon Companion (2000).

  8. Seattle Sourcebook - Wikipedia

    en.wikipedia.org/wiki/Seattle_Sourcebook

    Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map. [1]Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions ...

  9. Shadowrun (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_(1993_video_game)

    Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System, adapted from the tabletop role-playing game Shadowrun by FASA.The video game was developed by Australian company Beam Software and first released in 1993 by Data East.