Search results
Results from the WOW.Com Content Network
As of C++20, the free functions std::erase and std::erase_if are provided for STL containers. These convenience functions can be used to perform correct erasure of elements without requiring the programmer to explicitly use the erase-remove idiom. [5]
In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes.
Due to their usefulness, they were later included in several other implementations of the C++ Standard Library (e.g., the GNU Compiler Collection's (GCC) libstdc++ [2] and the Visual C++ (MSVC) standard library). The hash_* class templates were proposed into C++ Technical Report 1 (C++ TR1) and were accepted under names unordered_*. [3]
ldstr <string> Push a string object for the literal string. Object model instruction 0xD0 ldtoken <token> Convert metadata token to its runtime representation. Object model instruction 0xFE 0x07 ldvirtftn <method> Push address of virtual method on the stack. Object model instruction 0xDD leave <int32 (target)> Exit a protected region of code.
Therefore, compilers will attempt to transform the first form into the second; this type of optimization is known as map fusion and is the functional analog of loop fusion. [2] Map functions can be and often are defined in terms of a fold such as foldr, which means one can do a map-fold fusion: foldr f z . map g is equivalent to foldr (f .
A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the NUL code unit). [1] This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The length of a string is the number of code units before the zero code unit. [1]
This computer-programming -related article is a stub. You can help Wikipedia by expanding it.
The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]