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The flicker fusion threshold, also known as critical flicker frequency or flicker fusion rate, is the frequency at which a flickering light appears steady to the average human observer. It is a concept studied in vision science , more specifically in the psychophysics of visual perception .
The flicker of a CRT monitor can cause various symptoms in those sensitive to it such as eye strain, headaches [9] in migraine sufferers, and seizures in epileptics. [10]As the flicker is most clearly seen at the edge of our vision there is no obvious risk in using a CRT, but prolonged use can cause a sort of retinal shock where the flickering is seen even when looking away from the monitor.
The 1950s also marked a time of notable development in the performance modeling of night vision imaging systems. From 1957 to 1958, Johnson, a United States Army Night Vision & Electronic Sensors Directorate (NVESD) [ 2 ] scientist, was working to develop methods of predicting target detection, orientation, recognition, and identification.
A specific type of NVD, the night vision goggle (NVG) is a night vision device with dual eyepieces. The device can utilize either one intensifier tube with the same image sent to both eyes, or a separate image intensifier tube for each eye. Night vision goggles combined with magnification lenses constitutes night vision binoculars.
Many folks can see flicker up to about 75Hz under typical "viewing the computer monitor" conditions. Monitors tend to be bright, viewed at least partially with your peripheral vision, and used by tired users, so they tend to get the worst of all worlds, leading people to choose refresh (flicker) rates of 75 or even 85 Hz.
Other monitors, like extremely low frequency monitors which measure exposure to radiation from electric power lines, also exist. The major difference between a "Monitor" and a "Dosimeter" is that a Dosimeter can measure the absorbed dose of ionizing radiation, which does not exist for RF Monitors. Monitors are also separated by "RF Monitors ...
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In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU , is able to generate frames, and refresh rate is the frequency at which a display shows completed ...