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  2. VDPAU - Wikipedia

    en.wikipedia.org/wiki/VDPAU

    Nvidia VDPAU Feature Sets [32] are different hardware generations of GPU's supporting different levels of (Nvidia PureVideo) hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks ...

  3. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  4. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  5. High Efficiency Video Coding implementations and products

    en.wikipedia.org/wiki/High_Efficiency_Video...

    On March 14, 2013, Ittiam Systems Announces Availability and Software Licensing of HEVC (H.265) Video Encoder and Decoder for Professional, Enterprise and Consumer Digital Media Markets. The HEVC Encoder is a software implementation on Intel x86 based platforms, capable of High Definition (HD) broadcast quality video encoding.

  6. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...

  7. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    4096 × 2160, referred to as DCI 4K, Cinema 4K [58] or 4K × 2K, is the resolution used by the 4K container format defined by the Digital Cinema Initiatives Digital Cinema System Specification, a prominent standard in the cinema industry. This resolution has an aspect ratio of 256:135 (1.8 962:1), and 8,847,360 total pixels. [11]

  8. Video super-resolution - Wikipedia

    en.wikipedia.org/wiki/Video_super-resolution

    Video super-resolution (VSR) is the process of generating high-resolution video frames from the given low-resolution video frames. Unlike single-image super-resolution (SISR) , the main goal is not only to restore more fine details while saving coarse ones, but also to preserve motion consistency.

  9. Deep learning super sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    The data DLSS 2.0 collects includes: the raw low-resolution input, motion vectors, depth buffers, and exposure / brightness information. [14] It can also be used as a simpler TAA implementation where the image is rendered at 100% resolution, rather than being upsampled by DLSS, Nvidia brands this as DLAA (deep learning anti-aliasing). [26]