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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine.

  3. Java class loader - Wikipedia

    en.wikipedia.org/wiki/Java_class_loader

    to load or unload classes at runtime (for example to load libraries dynamically at runtime, even from an HTTP resource). This is an important feature for: implementing scripting languages, such as Jython; using bean builders; allowing user-defined extensibility; allowing multiple namespaces to communicate.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  5. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  6. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity is a plugin of the Compiz window manager, [3] which Canonical states is faster than Mutter, [69] the window manager for which GNOME Shell is a plugin. On 14 January 2011, Canonical also released a technical preview of a "2D" version of Unity based on Qt and written in QML. [40]

  7. Poly (website) - Wikipedia

    en.wikipedia.org/wiki/Poly_(website)

    Poly was a website created by Google for users to browse, distribute, and download 3D objects. It was launched in 2017 and intended to allow creators to easily share and access 3D objects. It featured a free library containing thousands of 3D objects for use in virtual reality and augmented reality applications.

  8. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    In computing, a dynamic linker is the part of an operating system that loads and links the shared libraries needed by an executable when it is executed (at "run time"), by copying the content of libraries from persistent storage to RAM, filling jump tables and relocating pointers.

  9. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading was a common technique for IBM's operating systems for System/360 such as OS/360, particularly for I/O subroutines, and for COBOL and PL/I runtime libraries, and continues to be used in IBM's operating systems for z/Architecture, such as z/OS. As far as the application programmer is concerned, the loading is largely transparent ...