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  2. Cartoon physics - Wikipedia

    en.wikipedia.org/wiki/Cartoon_physics

    Cartoon physics or animation physics are terms for a jocular system of laws of physics (and biology) that supersedes the normal laws, used in animation for humorous effect. Many of the most famous American animated films , particularly those from Warner Bros. and Metro-Goldwyn-Mayer studios, indirectly developed a relatively consistent set of ...

  3. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  4. Plasma modeling - Wikipedia

    en.wikipedia.org/wiki/Plasma_modeling

    The hybrid model is a combination of fluid and kinetic models, treating some components of the system as a fluid, and others kinetically. The hybrid model is sometimes applied in space physics , when the simulation domain exceeds thousands of ion gyroradius scales, making it impractical to solve kinetic equations for electrons.

  5. Scientific modelling - Wikipedia

    en.wikipedia.org/wiki/Scientific_modelling

    In any case, users of a model need to understand the assumptions made that are pertinent to its validity for a given use. Building a model requires abstraction. Assumptions are used in modelling in order to specify the domain of application of the model. For example, the special theory of relativity assumes an inertial frame of reference.

  6. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The product is called a 3D model, while someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created automatically or manually.

  7. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.

  8. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  9. Lattice model (physics) - Wikipedia

    en.wikipedia.org/wiki/Lattice_model_(physics)

    An example of a continuum theory that is widely studied by lattice models is the QCD lattice model, a discretization of quantum chromodynamics. However, digital physics considers nature fundamentally discrete at the Planck scale, which imposes upper limit to the density of information , aka Holographic principle .