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  2. Category:Medical video games - Wikipedia

    en.wikipedia.org/wiki/Category:Medical_video_games

    Pages in category "Medical video games" The following 63 pages are in this category, out of 63 total. This list may not reflect recent changes. 0–9.

  3. Category:Health video games - Wikipedia

    en.wikipedia.org/wiki/Category:Health_video_games

    Medical video games (3 C, 63 P) Pages in category "Health video games" The following 4 pages are in this category, out of 4 total. This list may not reflect recent ...

  4. Emergency Room (series) - Wikipedia

    en.wikipedia.org/wiki/Emergency_Room_(series)

    Emergency Room is a simulation video game series in which the player assumes the role of a medical person who treats hospital patients. The first game, Emergency Room, was released for MS-DOS in 1995. It was developed and published by Legacy Software, which created additional games in the series as Legacy Interactive Inc. beginning

  5. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity , Pixel Game Maker MV ...

  7. Surgeon Simulator - Wikipedia

    en.wikipedia.org/wiki/Surgeon_Simulator

    Surgeon Simulator (formerly Surgeon Simulator 2013) is a surgical simulation video game developed and published by Bossa Studios.The initial version was created by Tom Jackson, Jack Good, Luke Williams and James Broadley in a 48-hour period for the 2013 Global Game Jam; the developers continued and spent 48 days creating a commercial version. [1]

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  9. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the developer and administrator of GameRanger