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Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
The LLDB debugger is known to work on macOS, Linux, FreeBSD, NetBSD and Windows, [4] and supports i386, x86-64, and ARM instruction sets. [5] LLDB is the default debugger for Xcode 5 and later. Android Studio also uses LLDB for debug. [6] LLDB can be used from other IDEs, including Visual Studio Code, [7] C++Builder, [8] Eclipse, [9] and CLion ...
Flat thunks allowed 32-bit code to call into 16-bit libraries, and the scheme was used extensively inside Windows 95's libraries to avoid porting the whole OS to Win32 in one batch. In Windows NT, the OS was pure 32-bit, except parts for compatibility with 16-bit applications, and only generic thunks were available to thunk from Win16 to Win32 ...
Starting with the 2005 edition, Visual Studio also added extensive 64-bit support. While the host development environment itself is only available as a 32-bit application, Visual C++ 2005 supports compiling for x86-64 (AMD64 and Intel 64) as well as IA-64 . [135] The Platform SDK included 64-bit compilers and 64-bit versions of the libraries.
In Microsoft Visual Studio 2015 Enterprise Edition, there is one "amd64_x86" ml and two ml64s, "x86_amd64" and "amd64". They run on different platforms targeting different platforms: amd64_x86: generates 64-bit code, runs in a Windows 32-bit environment; x86_amd64: generates 32-bit code, runs in a Windows 64-bit environment; amd64: generates 64 ...
It was also available in a bundle called Visual C++ 16/32-bit Suite, which included Visual C++ 1.5. [14] Visual C++ 2.0, which included MFC 3.0, was the first version to be 32-bit only. In many ways, this version was ahead of its time, since Windows 95, then codenamed "Chicago", was not yet released, and Windows NT had only a small market share ...
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Generate Visual Studio project files (as well as Unix files) Support building targets: program, static library, shared library; Run build-time code generators; Support separate directory trees for source vs. build files; Support host computer capability introspection; Support automatic dependency scanning of C/C++ header files