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  2. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Since C++20, however, modules were introduced offering similar functionality to Java packages, however C++ modules do not have the same granularity of Java packages which allowing for importing individual functions or classes - rather, in C++, only all symbols marked export are accessible after importing a module.

  3. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Although modules were first introduced in C++20, standard library modules were only standardised as part of the language in C++23. These named modules were added to include all items declared in both global and std namespaces provided by the importable standard headers. Macros are not allowed to be exportable, so users have to manually include ...

  4. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    The C standard library is declared as a collection of header files. The C++ standard library is similar, but the declarations may be provided by the compiler without reading an actual file. C standard header files are named with a .h file name extension, as in #include <stdio.h>. Typically, custom C header files have the same extension.

  5. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    Translation units define a scope, roughly file scope, and functioning similarly to module scope; in C terminology this is referred to as internal linkage, which is one of the two forms of linkage in C. Names (functions and variables) declared outside of a function block may be visible either only within a given translation unit, in which case they are said to have internal linkage – they are ...

  6. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package-private modifier. When the class is declared as public, it is accessible to other classes defined in the same package as well as those defined in other packages.

  7. Criticism of C++ - Wikipedia

    en.wikipedia.org/wiki/Criticism_of_C++

    Each time a header file is modified, all source files that include the header file should recompile their code. Header files are slow because they are textual and context-dependent as a consequence of the preprocessor. [10] C only has limited amounts of information in header files, the most important being struct declarations and function ...

  8. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build or jumbo build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  9. Managed Extensions for C++ - Wikipedia

    en.wikipedia.org/wiki/Managed_Extensions_for_C++

    Java provides a documentation on the source code, while Managed C++ does not. Java has many other development tools available for Java programmers to use, while Managed C++ is only available under Visual Studio .NET. Advantages. Managed C++ can access the computer system on a low level interface much more easily than Java.