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Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows , macOS , and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
Survival horror video game by Hifumi Kono, creator of the Clock Tower series and Takashi Shimizu, creator of the Ju-on and The Grudge series. Campaign to bring the mobile game onto PC platforms. Second campaign run by Playism Games after La-Mulana 2. Mar 29, 2016 [99] Strafe: Pixel Titans Kickstarter: Feb 19, 2015: $185,000 $207,847
World Without Oil was an Awards Nominee in the Games category for a 2008 Webby Awards, earned an Honorable Mention for the Prix Green award for Environmental Art at the 01SJ 2008 festival, and was honored with a Special Mention in the Environment category for its contribution to humanity in the 2008 Stockholm Challenge. [5]
The game resembles SimCity with different graphics, disasters, and rules, the former to represent oil tanker ports, petroleum storage and piping systems. [8] The user's role in the simulation was the plant manager of a refinery. One of the things the user learned was about supply and demand and how it affects the financial situation. [9]
While crude oil and natural gas are also being phased out in chemical processes (e.g. production of new building blocks for plastics) as the circular economy and biobased economy (e.g. bioplastics) are being developed [16] to reduce plastic pollution, the fossil fuel phase out specifically aims to end the burning of fossil fuels and the consequent production of greenhouse gases.
Crude: The Oil Game was originally designed by James J. St. Laurent, who founded St. Laurent Games to publish it. The game used paper and cardboard pieces, and did not sell well. After it went out of print, Hexagames published an unauthorized German edition in Europe called McMulti that replaced the cardboard counters with plastic pieces.
Satisfactory is programmed in C++. [8] Satisfactory was first announced at E3 2018. [9] Coffee Stain Studios tested the game through closed alpha test in mid-2018, before releasing it into open early access release in March 2019, initially with a year-long period of exclusivity on the Epic Games Store.
Turmoil is inspired by the 19th century oil rush in North America. [1] The player has to earn their way to become a successful oil entrepreneur. As the player makes money digging up and selling oil, the town will grow along with them, allowing the player to buy upgrades, such as more horses or bigger pipes.