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  2. Chunked transfer encoding - Wikipedia

    en.wikipedia.org/wiki/Chunked_transfer_encoding

    The chunks are sent out and received independently of one another. No knowledge of the data stream outside the currently-being-processed chunk is necessary for both the sender and the receiver at any given time. Each chunk is preceded by its size in bytes. The transmission ends when a zero-length chunk is received.

  3. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    The founders eventually stopped playing Minecraft, though the server remained online due to the large player base that had been formed. [7] A subreddit was created by a player on March 25, 2012. [9] In early 2013, the file size of 2b2t's world map, which is procedurally generated, was reported to be over 500 gigabytes. [5]

  4. Block size (cryptography) - Wikipedia

    en.wikipedia.org/wiki/Block_size_(cryptography)

    The length of this bit string is the block size. [1] Both the input ( plaintext ) and output ( ciphertext ) are the same length; the output cannot be shorter than the input – this follows logically from the pigeonhole principle and the fact that the cipher must be reversible – and it is undesirable for the output to be longer than the input.

  5. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  6. Named-entity recognition - Wikipedia

    en.wikipedia.org/wiki/Named-entity_recognition

    Named-entity recognition (NER) (also known as (named) entity identification, entity chunking, and entity extraction) is a subtask of information extraction that seeks to locate and classify named entities mentioned in unstructured text into pre-defined categories such as person names, organizations, locations, medical codes, time expressions, quantities, monetary values, percentages, etc.

  7. Rolling hash - Wikipedia

    en.wikipedia.org/wiki/Rolling_hash

    A rolling hash (also known as recursive hashing or rolling checksum) is a hash function where the input is hashed in a window that moves through the input.. A few hash functions allow a rolling hash to be computed very quickly—the new hash value is rapidly calculated given only the old hash value, the old value removed from the window, and the new value added to the window—similar to the ...

  8. Rate limiting - Wikipedia

    en.wikipedia.org/wiki/Rate_limiting

    It can be used to prevent DoS attacks [1] and limit web scraping. [2] Research indicates flooding rates for one zombie machine are in excess of 20 HTTP GET requests per second, [3] legitimate rates much less. Rate limiting should be used along with throttling pattern to minimize the number of throttling errors. [4]

  9. Doctrine (PHP) - Wikipedia

    en.wikipedia.org/wiki/Doctrine_(PHP)

    Entities in Doctrine 2 are lightweight PHP Objects that contain persistable properties. A persistable property is an instance variable of the entity that is saved into and retrieved from the database by Doctrine's data mapping capabilities via the Entity Manager - an implementation of the data mapper pattern: