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Garfield's Nightmare is a 2D platform game. The levels are divided into four sections, with each section having its own theme and a boss battle at the end. Bosses need to be terminated during these timeless fights, gradually enhancing the difficulty level. Each level has a bonus door, leading to a bonus game to collect extra lives, as well as a ...
The game starts with a quick tutorial. [1] In the Nintendo DS version, which is a 2.5D side scroller, Garfield must travel all through England to get to the castle in time for dinner. Along the way, Garfield may collect various food items, such as hero sandwiches, burgers, and soft drinks. These are not important to the game, but add interest.
The Garfield game received extremely poor ratings, receiving a 0/10 on Metacritic. [1] Superpanda of Jeuxvideo.com gave it a 5 out of 10, [2] and Aymeric of jeuxvideopc.com (a PC section of Jeuxvideo.com) heavily criticized the game with a 0 out of 10 score. [3] PS2 UK Magazine gave it a 2/10. 7Wolf Magazine rated the game 4.8 out of 10. [4]
The general plot summary of Garfield: Caught in the Act is shared between each version of the game. [3] [4] Odie scares Garfield while he is watching television, and the latter ends up falling on it. In a rushed effort to repair the television before Jon catches them, Garfield and Odie attempt to put the banged up and broken pieces together.
In video games, a boss is a particularly large or challenging computer-controlled character who must be defeated at the end of a segment of a game, whether he/she/it be for a level, an episode, or the very end of the game itself (final boss). Bosses appear in many video games, particularly story or level-based first and third-person shooters ...
Garfield: Big Fat Hairy Deal is a 1987 computer game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip Garfield. It is the second video game based on Jim Davis ' Garfield comics to be released, following 1986's Create with Garfield .
In Garfield Gets Real, players play as Garfield as they play through seven levels of the game that all connect from the cartoon universe to the real world. Each level is a mini-game. In Level 1, 2, 4, and 5 Garfield must collect a certain amount of food (in Level 1 - falling books). In Level 6 Garfield must dance to prove that he is still Garfield.
Pages in category "Video games based on Garfield" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. C.