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  2. Category:Rocket League players - Wikipedia

    en.wikipedia.org/wiki/Category:Rocket_League_players

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  3. How AOL uses SSL to protect your account

    help.aol.com/articles/how-aol-uses-ssl-to...

    SSL (Secure Sockets Layer) is an industry standard for encrypting private data sent over the Internet. It helps protect your account from hackers and insures the security of private data sent over the Internet, like credit cards and passwords.

  4. Category:Rocket League - Wikipedia

    en.wikipedia.org/wiki/Category:Rocket_League

    Special pages; Permanent link; Page information; Get shortened URL; Download QR code; ... Rocket League players (3 P) Rocket League teams (28 P) Pages in category ...

  5. Turbopolsa - Wikipedia

    en.wikipedia.org/wiki/Turbopolsa

    Pierre Silfver, also known as Turbopolsa, is a Swedish former professional Rocket League player. Considered one of the greatest Rocket League players of all time, [1] he has won four Rocket League Championship Series championships, the most out of any player. His first championship came in season 3 with Northern Gaming, where he was signed as a ...

  6. HTTPS - Wikipedia

    https://en.wikipedia.org/wiki/HTTPS

    Hypertext Transfer Protocol Secure (HTTPS) is an extension of the Hypertext Transfer Protocol (HTTP). It uses encryption for secure communication over a computer network, and is widely used on the Internet. [1] [2] In HTTPS, the communication protocol is encrypted using Transport Layer Security (TLS) or, formerly, Secure Sockets Layer (SSL).

  7. Game client - Wikipedia

    en.wikipedia.org/wiki/Game_client

    Here is an example of how the game client works, using the game League of Legends. In this example, a player named 7Turtle7 is using the character Kha'Zix to attack a neutral character known as the "Red Brambleback". Multiple things are happening from the client's perspective. 1. The client pulls data stored in the computer archives.

  8. Cipher suite - Wikipedia

    en.wikipedia.org/wiki/Cipher_suite

    To use cipher suites, the client and the server must agree on the specific cipher suite that is going to be used in exchanging messages. Both the client and the server must support the agreed upon cipher suite. If the client and server do not agree on a cipher suite, no connection will be made. [8]

  9. Stunnel - Wikipedia

    en.wikipedia.org/wiki/Stunnel

    Stunnel is an open-source multi-platform application used to provide a universal TLS/SSL tunneling service. Stunnel is used to provide secure encrypted connections for clients or servers that do not speak TLS or SSL natively. [4] It runs on a variety of operating systems, [5] including most Unix-like operating systems and Windows.